| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <math/seadVector.h> |
| 4 | |
| 5 | namespace al { |
| 6 | class AreaObjGroup; |
| 7 | class AreaObj; |
| 8 | class SwitchAreaTargetInfo; |
| 9 | |
| 10 | class SwitchKeepOnAreaGroup { |
| 11 | public: |
| 12 | SwitchKeepOnAreaGroup(AreaObjGroup* areaObjGroup); |
| 13 | |
| 14 | void update(const SwitchAreaTargetInfo* info); |
| 15 | void update(const sead::Vector3f& playerPos); |
| 16 | |
| 17 | virtual void selectTargetPosArray(bool* outCheckAllPos, sead::Vector3f** outTargetPos, |
| 18 | s32* outTargetPosCount, const AreaObj* areaObj, |
| 19 | const SwitchAreaTargetInfo* info); |
| 20 | |
| 21 | virtual bool isExternalCondition() const { return true; } |
| 22 | |
| 23 | private: |
| 24 | AreaObjGroup* mAreaObjGroup; |
| 25 | AreaObj** mOnAreaObjs = nullptr; |
| 26 | s32 mOnAreaObjSize = 0; |
| 27 | s32 mOnAreaObjCount = 0; |
| 28 | }; |
| 29 | |
| 30 | static_assert(sizeof(SwitchKeepOnAreaGroup) == 0x20); |
| 31 | } // namespace al |
| 32 |