1#pragma once
2
3#include <basis/seadTypes.h>
4
5#include "Library/Audio/IUseAudioKeeper.h"
6
7namespace al {
8class AudioDirector;
9class LayoutInitInfo;
10struct ActorInitInfo;
11
12class SimpleAudioUser : public IUseAudioKeeper {
13public:
14 SimpleAudioUser(const char* name, AudioDirector* director);
15 SimpleAudioUser(const char* name, const ActorInitInfo& info);
16 SimpleAudioUser(const char* name, const LayoutInitInfo& info);
17
18 AudioKeeper* getAudioKeeper() const override;
19
20private:
21 u8 padding[0x10];
22};
23} // namespace al
24