| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | namespace al { |
| 4 | |
| 5 | struct CameraFlagCtrl { |
| 6 | CameraFlagCtrl(); |
| 7 | |
| 8 | bool isCameraReverseInputH = false; |
| 9 | bool isCameraReverseInputV = false; |
| 10 | bool isInvalidCameraGyro = false; |
| 11 | bool isSnapShotModeRunning = false; |
| 12 | bool isValidCameraAreaKids = false; |
| 13 | bool isSeparatePlayMode = false; |
| 14 | bool _6 = false; |
| 15 | }; |
| 16 | |
| 17 | } // namespace al |
| 18 |