| 1 | #pragma once |
| 2 | |
| 3 | #include <math/seadVector.h> |
| 4 | |
| 5 | #include "Library/Nerve/NerveExecutor.h" |
| 6 | |
| 7 | namespace al { |
| 8 | |
| 9 | class CameraShaker : public NerveExecutor { |
| 10 | public: |
| 11 | enum class ShakeDirection : s32 { Both, Vertical }; |
| 12 | |
| 13 | struct ShakeInfo { |
| 14 | const char* name = nullptr; |
| 15 | s32 steps = 0; |
| 16 | f32 speed = 0.0f; |
| 17 | f32 strength = 0.0f; |
| 18 | ShakeDirection direction = ShakeDirection::Both; |
| 19 | |
| 20 | bool operator>(const ShakeInfo& other) const { |
| 21 | if (strength < other.strength) |
| 22 | return false; |
| 23 | if (other.strength < strength) |
| 24 | return true; |
| 25 | |
| 26 | if (other.steps > 0 && steps < 0) |
| 27 | return false; |
| 28 | if (other.steps < 0 && steps > 0) |
| 29 | return true; |
| 30 | |
| 31 | if (steps < other.steps) |
| 32 | return false; |
| 33 | if (other.steps < steps) |
| 34 | return true; |
| 35 | |
| 36 | s32 otherDirection = (s32)other.direction; |
| 37 | s32 directionCopy = (s32)direction; |
| 38 | if (otherDirection < directionCopy) |
| 39 | return false; |
| 40 | if (directionCopy < otherDirection) |
| 41 | return true; |
| 42 | |
| 43 | if (speed < other.speed) |
| 44 | return true; |
| 45 | return false; |
| 46 | } |
| 47 | }; |
| 48 | |
| 49 | CameraShaker(); |
| 50 | |
| 51 | void update(const char* shakeLoop); |
| 52 | void startShakeByAction(const char* name, const char* unused1, const char* unused2, s32 steps); |
| 53 | void startShakeByName(const char* name, s32 steps); |
| 54 | void startShakeByHitReaction(const char* name, const char* unused1, const char* unused2, |
| 55 | s32 steps); |
| 56 | |
| 57 | void exeWait(); |
| 58 | void exeShake(); |
| 59 | void exeShakeLoop(); |
| 60 | |
| 61 | void startShakeByIndex(s32 index, s32 steps); |
| 62 | |
| 63 | private: |
| 64 | sead::Vector2f mOffset = {0.0f, 0.0f}; |
| 65 | const ShakeInfo* mActiveShake = nullptr; |
| 66 | const ShakeInfo* mShakeLoop = nullptr; |
| 67 | ShakeInfo mEditedShake = {}; |
| 68 | }; |
| 69 | |
| 70 | static_assert(sizeof(CameraShaker) == 0x40); |
| 71 | |
| 72 | } // namespace al |
| 73 | |