| 1 | #pragma once |
| 2 | |
| 3 | #include <math/seadVector.h> |
| 4 | |
| 5 | #include "Library/HostIO/HioNode.h" |
| 6 | |
| 7 | namespace al { |
| 8 | |
| 9 | class CameraTargetBase : public IUseHioNode { |
| 10 | public: |
| 11 | CameraTargetBase(); |
| 12 | |
| 13 | virtual const char* getTargetName() const = 0; |
| 14 | virtual void calcTrans(sead::Vector3f* trans) const = 0; |
| 15 | |
| 16 | virtual void calcSide(sead::Vector3f* side) const {} |
| 17 | |
| 18 | virtual void calcUp(sead::Vector3f* up) const {} |
| 19 | |
| 20 | virtual void calcFront(sead::Vector3f* front) const {} |
| 21 | |
| 22 | virtual void calcGravity(sead::Vector3f* gravity) const { *gravity = {0.0f, -1.0f, 0.0f}; } |
| 23 | |
| 24 | virtual void calcVelocity(sead::Vector3f* velocity) const {} |
| 25 | |
| 26 | virtual bool isCollideGround() const { return false; } |
| 27 | |
| 28 | virtual bool isInWater() const { return false; } |
| 29 | |
| 30 | virtual bool isInMoonGravity() const { return false; } |
| 31 | |
| 32 | virtual bool isClimbPole() const { return false; } |
| 33 | |
| 34 | virtual bool isGrabCeil() const { return false; } |
| 35 | |
| 36 | virtual bool isWallCatch() const { return false; } |
| 37 | |
| 38 | virtual bool isInvalidMoveByInput() const { return false; } |
| 39 | |
| 40 | virtual bool isEnableEndAfterInterpole() const { return false; } |
| 41 | |
| 42 | virtual void update() {} |
| 43 | |
| 44 | virtual f32 getRequestDistance() const { return -1.0f; } |
| 45 | |
| 46 | private: |
| 47 | bool mIsActiveTarget = false; |
| 48 | }; |
| 49 | |
| 50 | static_assert(sizeof(CameraTargetBase) == 0x10); |
| 51 | |
| 52 | } // namespace al |
| 53 | |