1#include "Library/Camera/CameraViewCtrlScene.h"
2
3namespace al {
4
5SceneCameraViewCtrl::SceneCameraViewCtrl() = default;
6
7SceneCameraCtrl::SceneCameraCtrl() = default;
8
9void SceneCameraCtrl::init(s32 viewNum) {
10 mViewNum = viewNum;
11 mViewArray = new SceneCameraViewCtrl[viewNum];
12}
13
14} // namespace al
15