| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/Camera/ICameraInput.h" |
| 4 | |
| 5 | namespace al { |
| 6 | |
| 7 | class SimpleCameraInput : public ICameraInput { |
| 8 | public: |
| 9 | SimpleCameraInput(s32 port = -1); |
| 10 | |
| 11 | void calcInputStick(sead::Vector2f* inputStick) const override; |
| 12 | bool isTriggerReset() const override; |
| 13 | bool isHoldZoom() const override; |
| 14 | bool isHoldSnapShotZoomIn() const override; |
| 15 | bool isHoldSnapShotZoomOut() const override; |
| 16 | |
| 17 | private: |
| 18 | s32 mPort; |
| 19 | }; |
| 20 | |
| 21 | } // namespace al |
| 22 |