1#pragma once
2
3#include <basis/seadTypes.h>
4#include <math/seadVector.h>
5
6namespace al {
7struct PadDataPack {
8 s32 trig = 0;
9 s32 hold = 0;
10 sead::Vector2f leftStick = sead::Vector2f::zero;
11 sead::Vector2f pointer = sead::Vector2f::zero;
12};
13} // namespace al
14