| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <basis/seadTypes.h> |
| 4 | |
| 5 | namespace al { |
| 6 | class AddDemoInfo; |
| 7 | struct ActorInitInfo; |
| 8 | class DemoActorHolder; |
| 9 | class LiveActor; |
| 10 | class Scene; |
| 11 | |
| 12 | AddDemoInfo* registDemoRequesterToAddDemoInfo(const LiveActor* actor, const ActorInitInfo& initInfo, |
| 13 | s32 index); |
| 14 | void registActorToDemoInfo(LiveActor* actor, const ActorInitInfo& initInfo); |
| 15 | void addDemoActorFromAddDemoInfo(const LiveActor* actor, const AddDemoInfo* info); |
| 16 | void addDemoActorFromDemoActorHolder(const LiveActor* actor, const DemoActorHolder* holder); |
| 17 | void addDemoActorFromDemoActorHolder(const Scene* scene, const DemoActorHolder* holder); |
| 18 | void setDemoInfoDemoName(const LiveActor* actor, const char* name); |
| 19 | void killForceBeforeDemo(LiveActor* actor); |
| 20 | void prepareSkip(LiveActor* actor, s32); |
| 21 | void invalidateLODWithSubActor(LiveActor*); |
| 22 | bool isActiveDemo(const Scene*); |
| 23 | |
| 24 | } // namespace al |
| 25 | |
| 26 | namespace alDemoUtilTmp { |
| 27 | bool isActiveDemo(const al::LiveActor*); |
| 28 | } |
| 29 |