| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <basis/seadTypes.h> |
| 4 | #include <math/seadVector.h> |
| 5 | |
| 6 | namespace al { |
| 7 | class LiveActor; |
| 8 | |
| 9 | class JointRippleGenerator { |
| 10 | public: |
| 11 | JointRippleGenerator(const LiveActor* parentActor); |
| 12 | void reset(); |
| 13 | void updateAndGenerate(); |
| 14 | |
| 15 | private: |
| 16 | const LiveActor* mParent = nullptr; |
| 17 | sead::Vector3f mLastJointOffset = sead::Vector3f::zero; |
| 18 | const char* mJoint = nullptr; |
| 19 | sead::Vector3f mOffset = sead::Vector3f::zero; |
| 20 | f32 _2c = 0.0f; |
| 21 | f32 _30 = 0.0f; |
| 22 | f32 mRateAmplitude = 1.0f; |
| 23 | f32 mMaxDistance = 1.0f; |
| 24 | }; |
| 25 | |
| 26 | } // namespace al |
| 27 |