| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <basis/seadTypes.h> |
| 4 | #include <math/seadMatrix.h> |
| 5 | #include <math/seadVector.h> |
| 6 | |
| 7 | #include "Library/Joint/JointControllerBase.h" |
| 8 | |
| 9 | namespace al { |
| 10 | class ByamlIter; |
| 11 | class LiveActor; |
| 12 | |
| 13 | class JointSpringController : public JointControllerBase { |
| 14 | public: |
| 15 | JointSpringController(); |
| 16 | |
| 17 | void setChildLocalPos(const sead::Vector3f&); |
| 18 | void setChildLocalMtxPtr(const sead::Matrix34f*); |
| 19 | void setStability(f32); |
| 20 | void setFriction(f32); |
| 21 | void setLimitDegree(f32); |
| 22 | void setControlRate(f32); |
| 23 | void addControlRate(f32); |
| 24 | void subControlRate(f32); |
| 25 | void setJointName(const char*); |
| 26 | void load(const ByamlIter&); |
| 27 | void reset(); |
| 28 | void calcChildPos(sead::Vector3f*, const sead::Matrix34f*) const; |
| 29 | bool canCompute(sead::Matrix34f*, sead::Vector3f*); |
| 30 | void calcJointCallback(s32, sead::Matrix34f*); |
| 31 | void compute(sead::Matrix34f*, const sead::Vector3f&, const sead::Vector3f&, |
| 32 | const sead::Vector3f&); |
| 33 | const char* getCtrlTypeName() const; |
| 34 | |
| 35 | private: |
| 36 | char* filler[0xe0]; |
| 37 | }; |
| 38 | |
| 39 | } // namespace al |
| 40 |