| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/LiveActor/LiveActor.h" |
| 4 | #include "Library/Math/Axis.h" |
| 5 | |
| 6 | namespace al { |
| 7 | class RotateMapParts : public LiveActor { |
| 8 | public: |
| 9 | RotateMapParts(const char* name); |
| 10 | |
| 11 | void init(const ActorInitInfo& info) override; |
| 12 | void start(); |
| 13 | bool receiveMsg(const SensorMsg* message, HitSensor* other, HitSensor* self) override; |
| 14 | void appearAndSetStart(); |
| 15 | |
| 16 | void exeStandBy(); |
| 17 | void exeRotate(); |
| 18 | void exeAssistStop(); |
| 19 | |
| 20 | private: |
| 21 | sead::Quatf mQuat = sead::Quatf::unit; |
| 22 | Axis mRotateAxis = Axis::X; |
| 23 | f32 mRotateSpeed = 100.0f; |
| 24 | s32 mAssistTimer = 0; |
| 25 | }; |
| 26 | |
| 27 | static_assert(sizeof(RotateMapParts) == 0x128); |
| 28 | } // namespace al |
| 29 |