| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <basis/seadTypes.h> |
| 4 | |
| 5 | namespace al { |
| 6 | class LiveActor; |
| 7 | struct ActorInitInfo; |
| 8 | |
| 9 | class SubActorLodExecutor { |
| 10 | public: |
| 11 | SubActorLodExecutor(LiveActor* actor, const ActorInitInfo& info, s32 subActorInfoIndex); |
| 12 | |
| 13 | void control(); |
| 14 | LiveActor* getLodSubActor(); |
| 15 | |
| 16 | private: |
| 17 | enum class LodAction : s32 { None, HideActor, KillSubActor }; |
| 18 | |
| 19 | LiveActor* mActor; |
| 20 | LodAction mLodAction = LodAction::None; |
| 21 | s32 mSubActorInfoIndex; |
| 22 | }; |
| 23 | |
| 24 | static_assert(sizeof(SubActorLodExecutor) == 0x10); |
| 25 | } // namespace al |
| 26 |