| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/LiveActor/LiveActor.h" |
| 4 | |
| 5 | namespace al { |
| 6 | class SwitchDitherMapParts : public LiveActor { |
| 7 | public: |
| 8 | SwitchDitherMapParts(const char* name); |
| 9 | |
| 10 | void init(const ActorInitInfo& info) override; |
| 11 | |
| 12 | void ditherOn(); |
| 13 | void ditherOff(); |
| 14 | |
| 15 | void exeWait(); |
| 16 | }; |
| 17 | |
| 18 | static_assert(sizeof(SwitchDitherMapParts) == 0x108); |
| 19 | } // namespace al |
| 20 |