| 1 | #pragma once |
| 2 | |
| 3 | #include "Library/LiveActor/LiveActor.h" |
| 4 | |
| 5 | namespace al { |
| 6 | class MtxConnector; |
| 7 | |
| 8 | class VisibleSwitchMapParts : public LiveActor { |
| 9 | public: |
| 10 | enum class ConnectMapDirType : s32 { |
| 11 | Invalid = -1, |
| 12 | Side = 0, |
| 13 | NegSide = 1, |
| 14 | Up = 2, |
| 15 | NegUp = 3, |
| 16 | Front = 4, |
| 17 | NegFront = 5 |
| 18 | }; |
| 19 | |
| 20 | VisibleSwitchMapParts(const char* name); |
| 21 | |
| 22 | void init(const ActorInitInfo& info) override; |
| 23 | /** |
| 24 | * @warning This function produce Undefined Behavior when mConnectMapDirType is equal to |
| 25 | * ConnectMapDirType::Invalid, ConnectMapDirType::NegSide, ConnectMapDirType::NegUp or |
| 26 | * ConnectMapDirType::NegFront |
| 27 | */ |
| 28 | void initAfterPlacement() override; |
| 29 | void control() override; |
| 30 | bool receiveMsg(const SensorMsg* message, HitSensor* other, HitSensor* self) override; |
| 31 | |
| 32 | void startDisappear(); |
| 33 | void startAppear(); |
| 34 | void startSuddenDisappear(); |
| 35 | |
| 36 | void exeShow(); |
| 37 | void exeDisappear(); |
| 38 | void exeDisappearDither(); |
| 39 | void exeHide(); |
| 40 | void exeAppear(); |
| 41 | void exeAppearDither(); |
| 42 | |
| 43 | private: |
| 44 | ConnectMapDirType mConnectMapDirType = ConnectMapDirType::Invalid; |
| 45 | MtxConnector* mMtxConnector = nullptr; |
| 46 | f32 mConnectMapCheckLength = 150.0f; |
| 47 | bool mIsUsingAlphaMask = true; |
| 48 | s32 mDitherFrame = 30; |
| 49 | }; |
| 50 | |
| 51 | static_assert(sizeof(VisibleSwitchMapParts) == 0x128); |
| 52 | } // namespace al |
| 53 | |