| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/LiveActor/LiveActor.h" |
| 4 | |
| 5 | namespace al { |
| 6 | class WobbleMapParts : public LiveActor { |
| 7 | public: |
| 8 | WobbleMapParts(const char* name); |
| 9 | |
| 10 | void init(const ActorInitInfo& info) override; |
| 11 | bool receiveMsg(const SensorMsg* message, HitSensor* other, HitSensor* self) override; |
| 12 | |
| 13 | void appearAndSetStart(); |
| 14 | void exeWait(); |
| 15 | void updateMove(); |
| 16 | void exeMove(); |
| 17 | void exeAssistStop(); |
| 18 | |
| 19 | private: |
| 20 | sead::Quatf mInitialQuat = sead::Quatf::unit; |
| 21 | sead::Vector3f mInitialUp = sead::Vector3f::ey; |
| 22 | sead::Quatf mCurrentQuat = sead::Quatf::unit; |
| 23 | sead::Vector3f mMoment = sead::Vector3f::zero; |
| 24 | sead::Vector3f mTargetUp = sead::Vector3f::ey; |
| 25 | sead::Vector3f mUnused = sead::Vector3f::ey; |
| 26 | f32 mMaxRotate = 10.0f; |
| 27 | f32 mTiltSpeed = 0.0f; |
| 28 | s32 mAssistStopTimer = 0; |
| 29 | bool mIsStop = false; |
| 30 | }; |
| 31 | |
| 32 | static_assert(sizeof(WobbleMapParts) == 0x168); |
| 33 | } // namespace al |
| 34 |