| 1 | #pragma once |
| 2 | |
| 3 | #include <basis/seadTypes.h> |
| 4 | #include <nn/nfp/nfp_types.h> |
| 5 | |
| 6 | namespace al { |
| 7 | struct NfpCharacterId { |
| 8 | s16 gameId; |
| 9 | s16 characterId; |
| 10 | s16 characterVariant; |
| 11 | }; |
| 12 | |
| 13 | struct NfpFormatVersion { |
| 14 | u32 minor : 9; |
| 15 | u32 major : 13; |
| 16 | }; |
| 17 | |
| 18 | struct NfpInfo { |
| 19 | nn::nfp::TagInfo tagInfo{}; |
| 20 | nn::nfp::ModelInfo modelInfo{}; |
| 21 | NfpFormatVersion formatVersion; |
| 22 | u16 _9c = 0; |
| 23 | u16 _9e; |
| 24 | char _a0[0x9c]{}; |
| 25 | |
| 26 | // Unknown size |
| 27 | char16 nickName[nn::nfp::AmiiboNameLength + 1]{}; |
| 28 | |
| 29 | char _18e[0x8e]{}; |
| 30 | bool isNormalNfc = false; |
| 31 | bool isAmiibo = false; |
| 32 | bool isFormatVersionSet = false; |
| 33 | bool isNeedRegister = false; |
| 34 | bool isNeedFormat = false; |
| 35 | bool isNeedRestore = false; |
| 36 | |
| 37 | NfpInfo() {} |
| 38 | }; |
| 39 | |
| 40 | static_assert(sizeof(NfpInfo) == 0x1e8, "NfpInfo" ); |
| 41 | |
| 42 | } // namespace al |
| 43 | |