| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/LiveActor/LiveActor.h" |
| 4 | |
| 5 | namespace al { |
| 6 | class KeyPoseKeeper; |
| 7 | |
| 8 | class KeyMoveFollowTarget : public LiveActor { |
| 9 | public: |
| 10 | KeyMoveFollowTarget(const char* name); |
| 11 | |
| 12 | void initKeyMoveFollowTarget(const ActorInitInfo& info, const char* archiveName, |
| 13 | const char* suffix); |
| 14 | |
| 15 | void init(const ActorInitInfo& info) override {} |
| 16 | |
| 17 | void exeWait(); |
| 18 | void exeMove(); |
| 19 | void exeStop(); |
| 20 | |
| 21 | private: |
| 22 | KeyPoseKeeper* mKeyPoseKeeper = nullptr; |
| 23 | s32 mMoveWaitTime = 30; |
| 24 | s32 mTimer = 0; |
| 25 | }; |
| 26 | |
| 27 | static_assert(sizeof(KeyMoveFollowTarget) == 0x118); |
| 28 | } // namespace al |
| 29 |