| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/LiveActor/LiveActor.h" |
| 4 | |
| 5 | namespace al { |
| 6 | |
| 7 | class SilhouetteModel : public LiveActor { |
| 8 | public: |
| 9 | SilhouetteModel(LiveActor*, const ActorInitInfo&, const char*); |
| 10 | void movement() override; |
| 11 | }; |
| 12 | |
| 13 | } // namespace al |
| 14 |