| 1 | #pragma once |
| 2 | |
| 3 | #include <prim/seadSafeString.h> |
| 4 | |
| 5 | namespace sead { |
| 6 | class ArchiveFileDevice; |
| 7 | class ArchiveRes; |
| 8 | } // namespace sead |
| 9 | |
| 10 | namespace nn::g3d { |
| 11 | class ResFile; |
| 12 | } |
| 13 | |
| 14 | namespace al { |
| 15 | class InitResourceDataAction; |
| 16 | class InitResourceDataAnim; |
| 17 | struct ActionAnimCtrlInfo; |
| 18 | class ActorInitResourceData; |
| 19 | |
| 20 | class Resource { |
| 21 | public: |
| 22 | Resource(const sead::SafeString& path); |
| 23 | Resource(const sead::SafeString& path, sead::ArchiveRes* archive); |
| 24 | |
| 25 | bool isExistFile(const sead::SafeString& filePath) const; |
| 26 | bool isExistByml(const char* filePath) const; |
| 27 | u32 getSize() const; |
| 28 | u32 getEntryNum(const sead::SafeString& directoryPath) const; |
| 29 | void getEntryName(sead::BufferedSafeString* outName, const sead::SafeString& directoryPath, |
| 30 | u32 entryNum) const; |
| 31 | u32 getFileSize(const sead::SafeString& filePath) const; |
| 32 | const u8* getByml(const sead::SafeString& filePath) const; |
| 33 | const void* getFile(const sead::SafeString& filePath) const; |
| 34 | const u8* tryGetByml(const sead::SafeString& filePath) const; |
| 35 | const void* getKcl(const sead::SafeString& filePath) const; |
| 36 | const void* tryGetKcl(const sead::SafeString& filePath) const; |
| 37 | const void* getPa(const sead::SafeString& filePath) const; |
| 38 | const void* tryGetPa(const sead::SafeString& filePath) const; |
| 39 | const void* getOtherFile(const sead::SafeString& filePath) const; |
| 40 | const char* getArchiveName() const; |
| 41 | bool tryCreateResGraphicsFile(const sead::SafeString& filePath, nn::g3d::ResFile* resFile); |
| 42 | void cleanupResGraphicsFile(); |
| 43 | |
| 44 | ActorInitResourceData* getResData() const { return mData; } |
| 45 | |
| 46 | nn::g3d::ResFile* getResFile() const { return mResFile; } |
| 47 | |
| 48 | private: |
| 49 | sead::ArchiveRes* mArchive = nullptr; |
| 50 | sead::ArchiveFileDevice* mDevice = nullptr; |
| 51 | sead::FixedSafeString<0x80> mName; |
| 52 | sead::Heap* mHeap; |
| 53 | ActorInitResourceData* mData = nullptr; |
| 54 | nn::g3d::ResFile* mResFile = nullptr; |
| 55 | }; |
| 56 | |
| 57 | class ActorResource { |
| 58 | public: |
| 59 | ActorResource(const sead::SafeString&, Resource*, Resource*); |
| 60 | virtual ~ActorResource(); |
| 61 | |
| 62 | void initResourceData(const char*, bool); |
| 63 | |
| 64 | bool hasAnimData() const { return mHasAnimData; } |
| 65 | |
| 66 | Resource* getModelRes() const { return mModelRes; } |
| 67 | |
| 68 | Resource* getAnimRes() const { return mAnimRes; } |
| 69 | |
| 70 | private: |
| 71 | sead::FixedSafeString<0x80> mName; |
| 72 | Resource* mModelRes; |
| 73 | Resource* mAnimRes; |
| 74 | bool mHasAnimData; |
| 75 | InitResourceDataAnim* mAnimResData; |
| 76 | InitResourceDataAction* mActionResData; |
| 77 | }; |
| 78 | |
| 79 | } // namespace al |
| 80 | |