| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | namespace al { |
| 4 | class SceneCreator; |
| 5 | |
| 6 | class IUseSceneCreator { |
| 7 | public: |
| 8 | virtual ~IUseSceneCreator(); |
| 9 | |
| 10 | virtual void setSceneCreator(SceneCreator* creator) = 0; |
| 11 | virtual SceneCreator* getSceneCreator() const = 0; |
| 12 | }; |
| 13 | } // namespace al |
| 14 |