| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <basis/seadTypes.h> |
| 4 | |
| 5 | namespace al { |
| 6 | class AudioKeeper; |
| 7 | class SeKeeper; |
| 8 | struct SeUserInfo; |
| 9 | |
| 10 | class ActionSeCtrl { |
| 11 | public: |
| 12 | static ActionSeCtrl* tryCreate(AudioKeeper*); |
| 13 | |
| 14 | ActionSeCtrl(SeKeeper*, const SeUserInfo*); |
| 15 | |
| 16 | void init(); |
| 17 | void resetAction(bool); |
| 18 | void restartAction(); |
| 19 | void startAction(const char*); |
| 20 | void checkAndPlayStart(f32, f32, f32, bool); |
| 21 | void update(f32, f32, f32, bool); |
| 22 | void resetState(); |
| 23 | }; |
| 24 | } // namespace al |
| 25 |