1#pragma once
2
3#include <basis/seadTypes.h>
4
5namespace al {
6
7struct CameraObjectRequestInfo {
8 bool isStopVerticalAbsorb;
9 bool isResetPosition;
10 bool isResetAngleV;
11 bool isDownToDefaultAngleBySpeed;
12 bool isUpToTargetAngleBySpeed;
13 f32 targetAngleV;
14 f32 angleSpeed;
15 bool moveDownAngle;
16 bool setAngleV;
17 f32 angleV;
18};
19
20} // namespace al
21