| 1 | #include "Project/Draw/GpuMemAllocator.h" |
| 2 | |
| 3 | #include <common/aglGPUMemBlock.h> |
| 4 | |
| 5 | #include "Library/Base/StringUtil.h" |
| 6 | |
| 7 | namespace al { |
| 8 | |
| 9 | GpuMemAllocator::GpuMemAllocator() { |
| 10 | mBlocks.allocBuffer(ptrNumMax: 16, heap: nullptr); |
| 11 | } |
| 12 | |
| 13 | GpuMemAllocator::~GpuMemAllocator() { |
| 14 | for (s32 i = 0; i < mBlocks.size(); i++) { |
| 15 | Block* block = mBlocks[i]; |
| 16 | if (block->addr.isValid()) { |
| 17 | block->addr.deleteGPUMemBlock(); |
| 18 | block->addr.invalidate(); |
| 19 | } |
| 20 | |
| 21 | if (block->tmpAddr.isValid()) { |
| 22 | block->tmpAddr.deleteGPUMemBlock(); |
| 23 | block->tmpAddr.invalidate(); |
| 24 | } |
| 25 | } |
| 26 | } |
| 27 | |
| 28 | void GpuMemAllocator::createMemory(const char* name, s32 size, sead::Heap* heap, s32 alignment, |
| 29 | agl::MemoryAttribute attribute) { |
| 30 | if (findGpuMemInfo(name)) |
| 31 | return; |
| 32 | |
| 33 | Block* block = new Block; |
| 34 | s64 longSize = size; |
| 35 | agl::GPUMemBlockT<u8>* memBlock = new (heap) agl::GPUMemBlockT<u8>; |
| 36 | memBlock->allocBuffer_(longSize, heap, alignment, attribute); |
| 37 | block->addr = agl::GPUMemAddrBase(*memBlock, 0); |
| 38 | block->memorySize = size; |
| 39 | block->name.format(formatStr: "%s" , name); |
| 40 | |
| 41 | mBlocks.pushBack(ptr: block); |
| 42 | } |
| 43 | |
| 44 | GpuMemAllocator::Block* GpuMemAllocator::findGpuMemInfo(const char* name) const { |
| 45 | for (s32 i = 0; i < mBlocks.size(); i++) { |
| 46 | Block* block = mBlocks[i]; |
| 47 | if (isEqualString(str1: name, str2: block->name.cstr())) |
| 48 | return block; |
| 49 | } |
| 50 | return nullptr; |
| 51 | } |
| 52 | |
| 53 | void GpuMemAllocator::createMemoryWithTmp(const char* name, s32 size, s32 tmpSize, sead::Heap* heap, |
| 54 | s32 alignment, agl::MemoryAttribute attribute) { |
| 55 | createMemory(name, size, heap, alignment, attribute); |
| 56 | Block* block = findGpuMemInfo(name); |
| 57 | s64 longSize = tmpSize; |
| 58 | agl::GPUMemBlockT<u8>* memBlock = new (heap) agl::GPUMemBlockT<u8>; |
| 59 | memBlock->allocBuffer_(longSize, heap, alignment, attribute); |
| 60 | block->tmpAddr = agl::GPUMemAddrBase(*memBlock, 0); |
| 61 | block->tmpMemorySize = tmpSize; |
| 62 | } |
| 63 | |
| 64 | agl::GPUMemAddrBase GpuMemAllocator::allocMemory(const char* name, s32 size, s32 alignment) { |
| 65 | Block* block = findGpuMemInfo(name); |
| 66 | if (!block) |
| 67 | return {}; |
| 68 | |
| 69 | if (block->usedSize + size > block->memorySize) |
| 70 | return {}; |
| 71 | |
| 72 | s32 alignedSize; |
| 73 | if (block->usedSize >= 0) { |
| 74 | s32 unalignedSize = block->usedSize + alignment - 1; |
| 75 | alignedSize = unalignedSize / alignment * alignment; |
| 76 | } else { |
| 77 | s32 unalignedSize = block->usedSize - alignment + 1; |
| 78 | alignedSize = unalignedSize / alignment * alignment; |
| 79 | } |
| 80 | |
| 81 | block->usedSize = alignedSize + size; |
| 82 | return {block->addr, alignedSize}; |
| 83 | } |
| 84 | |
| 85 | agl::GPUMemAddrBase GpuMemAllocator::getTmpMemoryAddr(const char* name) const { |
| 86 | Block* block = findGpuMemInfo(name); |
| 87 | if (!block) |
| 88 | return {}; |
| 89 | |
| 90 | block->tmpAddr.invalidateCPUCache(block->tmpMemorySize); |
| 91 | return {block->tmpAddr, 0}; |
| 92 | } |
| 93 | |
| 94 | u32 GpuMemAllocator::getTmpMemorySize(const char* name) const { |
| 95 | Block* block = findGpuMemInfo(name); |
| 96 | if (!block) |
| 97 | return 0; |
| 98 | |
| 99 | return block->tmpMemorySize; |
| 100 | } |
| 101 | |
| 102 | } // namespace al |
| 103 | |