| 1 | #pragma once |
| 2 | |
| 3 | #include <basis/seadTypes.h> |
| 4 | #include <container/seadBuffer.h> |
| 5 | |
| 6 | #include "Project/FileEntryBase.h" |
| 7 | |
| 8 | namespace sead { |
| 9 | class ArchiveRes; |
| 10 | class FileDevice; |
| 11 | } // namespace sead |
| 12 | |
| 13 | namespace al { |
| 14 | class IAudioResourceLoader { |
| 15 | public: |
| 16 | // TODO: placeholder functions |
| 17 | virtual void func_0(); |
| 18 | virtual void func_8(); |
| 19 | // TODO: unknown parameter name |
| 20 | virtual bool tryLoad(u32 entryId, u32 unknown); |
| 21 | }; |
| 22 | |
| 23 | class SoundItemEntry : public FileEntryBase { |
| 24 | public: |
| 25 | SoundItemEntry(); |
| 26 | void load() override; |
| 27 | // TODO: unknown parameter name |
| 28 | void setLoadRequestInfo(u32 itemId, u32 unknown, IAudioResourceLoader* resourceLoader); |
| 29 | bool isLoadSuccess() const; |
| 30 | u32 getSoundItemId() const; |
| 31 | void clear(); |
| 32 | |
| 33 | IAudioResourceLoader* getAudioResourceLoader() const { return mResourceLoader; } |
| 34 | |
| 35 | private: |
| 36 | s32 mItemId = -1; |
| 37 | s32 _bc = -1; |
| 38 | IAudioResourceLoader* mResourceLoader = nullptr; |
| 39 | volatile bool mIsLoadSuccess = false; |
| 40 | }; |
| 41 | |
| 42 | } // namespace al |
| 43 | |