| 1 | #pragma once |
| 2 | |
| 3 | #include <cstring> |
| 4 | |
| 5 | #include <basis/seadTypes.h> |
| 6 | |
| 7 | namespace sead |
| 8 | { |
| 9 | // This does not actually seem to exist in Nintendo's sead, but for convenience reasons and to |
| 10 | // easily avoid UB let's pretend this exists. |
| 11 | namespace BitUtil |
| 12 | { |
| 13 | inline void* addOffset(const void* ptr, intptr_t offset) |
| 14 | { |
| 15 | return reinterpret_cast<void*>(uintptr_t(ptr) + offset); |
| 16 | } |
| 17 | |
| 18 | // Convenience function to avoid UB. |
| 19 | // Nintendo appears to perform type punning, but we care about UB. |
| 20 | template <typename To, typename From> |
| 21 | inline To bitCast(From value) |
| 22 | { |
| 23 | static_assert(sizeof(To) == sizeof(From), "To and From must have the same size" ); |
| 24 | To result; |
| 25 | std::memcpy(&result, &value, sizeof(value)); |
| 26 | return result; |
| 27 | } |
| 28 | |
| 29 | // Convenience function to avoid UB. |
| 30 | // Nintendo appears to perform type punning, but we care about UB. |
| 31 | template <typename To> |
| 32 | inline To bitCastPtr(const void* value, intptr_t offset = 0) |
| 33 | { |
| 34 | To result; |
| 35 | std::memcpy(&result, addOffset(ptr: value, offset), sizeof(To)); |
| 36 | return result; |
| 37 | } |
| 38 | |
| 39 | // Convenience function to avoid UB. |
| 40 | // Nintendo appears to perform type punning, but we care about UB. |
| 41 | template <typename To, typename From> |
| 42 | inline void bitCastWrite(const From& value, To* ptr) |
| 43 | { |
| 44 | static_assert(sizeof(To) == sizeof(From), "To and From must have the same size" ); |
| 45 | std::memcpy(ptr, &value, sizeof(To)); |
| 46 | } |
| 47 | } // namespace BitUtil |
| 48 | } // namespace sead |
| 49 | |