1#pragma once
2
3#include "basis/seadTypes.h"
4
5namespace sead
6{
7class StreamSrc
8{
9public:
10 virtual u32 read(void* data, u32 size) = 0;
11 virtual u32 write(const void* data, u32 size) = 0;
12 virtual u32 skip(s32 offset) = 0;
13 virtual void rewind() = 0;
14 virtual bool isEOF() = 0;
15 virtual bool flush() { return true; }
16};
17} // namespace sead
18