1#include "gfx/seadDrawLockContext.h"
2
3namespace sead
4{
5DrawLockContext::DrawLockContext() = default;
6
7void DrawLockContext::initialize(Heap*) {}
8
9void DrawLockContext::lock()
10{
11 mCriticalSection.lock();
12}
13void DrawLockContext::unlock()
14{
15 mCriticalSection.unlock();
16}
17
18void DrawLockContext::genMessage(hostio::Context*) {}
19
20} // namespace sead
21