| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <math/seadQuat.h> |
| 4 | #include <math/seadVector.h> |
| 5 | |
| 6 | namespace al { |
| 7 | class LiveActor; |
| 8 | } // namespace al |
| 9 | |
| 10 | namespace HelpAmiiboFunction { |
| 11 | void calcLifeUpItemAppearOffset(sead::Vector3f*, const al::LiveActor*); |
| 12 | void calcCoinAppearQT(sead::Quatf*, sead::Vector3f*, const al::LiveActor*); |
| 13 | bool calcIsHitArrowItemAppearPos(const al::LiveActor*); |
| 14 | } // namespace HelpAmiiboFunction |
| 15 |