| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <math/seadQuat.h> |
| 4 | #include <math/seadVector.h> |
| 5 | |
| 6 | #include "Library/LiveActor/LiveActor.h" |
| 7 | #include "Library/Nerve/NerveUtil.h" |
| 8 | |
| 9 | class MofumofuWarpHole : public al::LiveActor { |
| 10 | public: |
| 11 | MofumofuWarpHole(const char* name); |
| 12 | void init(const al::ActorInitInfo& info) override; |
| 13 | void appear() override; |
| 14 | void disappear(); |
| 15 | void close(); |
| 16 | void closeAndDisappear(); |
| 17 | void open(); |
| 18 | void startHideMove(); |
| 19 | void startDashSign(); |
| 20 | bool isWait() const; |
| 21 | bool isHideWait() const; |
| 22 | void calcDashSignFront(sead::Vector3f*) const; |
| 23 | void exeAppear(); |
| 24 | void exeWait(); |
| 25 | void exeDisappear(); |
| 26 | void exeClose(); |
| 27 | void exeHideWait(); |
| 28 | void exeHideMove(); |
| 29 | void exeDashSign(); |
| 30 | void exeDashSignEnd(); |
| 31 | |
| 32 | private: |
| 33 | sead::Quatf gap = sead::Quatf::unit; |
| 34 | }; |
| 35 |