| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <math/seadVector.h> |
| 4 | |
| 5 | #include "Library/LiveActor/LiveActor.h" |
| 6 | |
| 7 | #include "Util/IUseDimension.h" |
| 8 | |
| 9 | class Togezo2D : public al::LiveActor, public IUseDimension { |
| 10 | public: |
| 11 | Togezo2D(const char* name); |
| 12 | |
| 13 | void init(const al::ActorInitInfo& info) override; |
| 14 | bool receiveMsg(const al::SensorMsg* message, al::HitSensor* other, |
| 15 | al::HitSensor* self) override; |
| 16 | void attackSensor(al::HitSensor* self, al::HitSensor* other) override; |
| 17 | void control() override; |
| 18 | void startMove(); |
| 19 | |
| 20 | void exeWalk(); |
| 21 | void exeDamage(); |
| 22 | void exeHideWait(); |
| 23 | |
| 24 | ActorDimensionKeeper* getActorDimensionKeeper() const override { return mDimensionKeeper; } |
| 25 | |
| 26 | inline void checkFacingTarget(al::HitSensor* target); |
| 27 | |
| 28 | private: |
| 29 | ActorDimensionKeeper* mDimensionKeeper = nullptr; |
| 30 | f32 mVelocityFront = 0.0f; |
| 31 | bool mIsAlwaysFalse = false; |
| 32 | f32 mLocalZRotator = 0.0f; |
| 33 | sead::Vector3f mInitTrans = sead::Vector3f::zero; |
| 34 | sead::Vector3f mInitFront = sead::Vector3f::zero; |
| 35 | }; |
| 36 | |
| 37 | static_assert(sizeof(Togezo2D) == 0x140); |
| 38 |