| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <basis/seadTypes.h> |
| 4 | |
| 5 | #include "Library/LiveActor/LiveActor.h" |
| 6 | |
| 7 | #include "Util/IUseDimension.h" |
| 8 | |
| 9 | namespace al { |
| 10 | struct ActorInitInfo; |
| 11 | class HitSensor; |
| 12 | class NerveStateBase; |
| 13 | class SensorMsg; |
| 14 | } // namespace al |
| 15 | |
| 16 | class ActorDimensionKeeper; |
| 17 | |
| 18 | class LifeUpItem2D : public al::LiveActor, public IUseDimension { |
| 19 | public: |
| 20 | LifeUpItem2D(const char* name); |
| 21 | |
| 22 | void init(const al::ActorInitInfo& initInfo) override; |
| 23 | bool receiveMsg(const al::SensorMsg* message, al::HitSensor* other, |
| 24 | al::HitSensor* self) override; |
| 25 | ActorDimensionKeeper* getActorDimensionKeeper() const override; |
| 26 | |
| 27 | void appearPopUp(); |
| 28 | void appearAmiiboTouch(); |
| 29 | void get(); |
| 30 | |
| 31 | void exePopUp(); |
| 32 | void exeWait(); |
| 33 | void exeGet(); |
| 34 | void exeAutoGetDemo(); |
| 35 | |
| 36 | void setBool130(bool value) { _130 = value; } |
| 37 | |
| 38 | private: |
| 39 | al::NerveStateBase* mNerveStateBase = nullptr; |
| 40 | al::HitSensor* mHitSensor = nullptr; |
| 41 | s32 _120 = 0; |
| 42 | ActorDimensionKeeper* mDimensionKeeper = nullptr; |
| 43 | bool _130 = false; |
| 44 | }; |
| 45 |