1#pragma once
2
3#include "Library/Nerve/NerveExecutor.h"
4
5namespace al {
6class LayoutInitInfo;
7}
8
9class DecideIconLayout : public al::NerveExecutor {
10public:
11 DecideIconLayout(const char*, const al::LayoutInitInfo&);
12 void appear();
13 void exeAppear();
14 void exeWait();
15 void exeDecide();
16 bool isDecide() const;
17 bool isWait() const;
18 bool isEnd() const;
19
20private:
21 char filler[0x140];
22};
23