| 1 | #pragma once |
| 2 | |
| 3 | #include "Library/LiveActor/LiveActor.h" |
| 4 | |
| 5 | namespace al { |
| 6 | template <class T> |
| 7 | class DeriveActorGroup; |
| 8 | |
| 9 | class FixMapParts; |
| 10 | class CameraTicket; |
| 11 | } // namespace al |
| 12 | |
| 13 | class AnagramAlphabetCharacter; |
| 14 | class Shine; |
| 15 | class SaveObjInfo; |
| 16 | |
| 17 | class AnagramAlphabet : public al::LiveActor { |
| 18 | public: |
| 19 | AnagramAlphabet(const char*); |
| 20 | void init(const al::ActorInitInfo&); |
| 21 | bool testBase(AnagramAlphabetCharacter*); |
| 22 | bool testEndHack(); |
| 23 | bool testComplete(); |
| 24 | |
| 25 | void exeWait(); |
| 26 | void exeComplete(); |
| 27 | void appearShine(); |
| 28 | |
| 29 | private: |
| 30 | al::DeriveActorGroup<AnagramAlphabetCharacter>* mAnagramAlphabetLetters; |
| 31 | void* field_110; |
| 32 | al::FixMapParts* mAnagramAlphabetBase; |
| 33 | al::CameraTicket* mObjectCamera; |
| 34 | Shine* mShineActor; |
| 35 | SaveObjInfo* mSaveObjInfo; |
| 36 | }; |
| 37 | |