| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/LiveActor/LiveActor.h" |
| 4 | |
| 5 | class SaveObjInfo; |
| 6 | |
| 7 | class ChurchDoor : public al::LiveActor { |
| 8 | public: |
| 9 | ChurchDoor(const char* name); |
| 10 | |
| 11 | void init(const al::ActorInitInfo& info) override; |
| 12 | bool receiveMsg(const al::SensorMsg* msg, al::HitSensor* other, al::HitSensor* self) override; |
| 13 | |
| 14 | bool isOpenWait() const; |
| 15 | bool isDemoEnterChurch() const; |
| 16 | void startDemoEnterChurch(); |
| 17 | void endDemoEnterChurch(); |
| 18 | |
| 19 | void exeCloseWait1(); |
| 20 | void exeOpen1(); |
| 21 | void exeCloseWait2(); |
| 22 | void exeOpen2(); |
| 23 | void exeCloseWait3(); |
| 24 | void exeOpen3(); |
| 25 | void exeOpenWait(); |
| 26 | void exeDemoEnterChurch(); |
| 27 | |
| 28 | private: |
| 29 | SaveObjInfo* mSaveObjInfo = nullptr; |
| 30 | }; |
| 31 |