| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/LiveActor/LiveActor.h" |
| 4 | |
| 5 | class CitySignal : public al::LiveActor { |
| 6 | public: |
| 7 | CitySignal(const char* name); |
| 8 | |
| 9 | void init(const al::ActorInitInfo& info) override; |
| 10 | void movement() override; |
| 11 | void calcAnim() override; |
| 12 | bool receiveMsg(const al::SensorMsg* message, al::HitSensor* other, |
| 13 | al::HitSensor* self) override; |
| 14 | |
| 15 | void exeWaitRed(); |
| 16 | void exeWaitBlue(); |
| 17 | void exeWaitOff(); |
| 18 | }; |
| 19 | |
| 20 | static_assert(sizeof(CitySignal) == 0x108); |
| 21 |