| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <math/seadVector.h> |
| 4 | |
| 5 | #include "Library/LiveActor/LiveActor.h" |
| 6 | |
| 7 | namespace al { |
| 8 | struct ActorInitInfo; |
| 9 | } // namespace al |
| 10 | |
| 11 | class CoinCollectHintObj : public al::LiveActor { |
| 12 | public: |
| 13 | CoinCollectHintObj(const char* name); |
| 14 | |
| 15 | void init(const al::ActorInitInfo& info) override; |
| 16 | |
| 17 | private: |
| 18 | const char* mStageName = nullptr; |
| 19 | sead::Vector3f mTrans = sead::Vector3f::zero; |
| 20 | }; |
| 21 |