| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/LiveActor/LiveActor.h" |
| 4 | |
| 5 | class MeganeMapParts : public al::LiveActor { |
| 6 | public: |
| 7 | MeganeMapParts(const char* name); |
| 8 | |
| 9 | void init(const al::ActorInitInfo& info) override; |
| 10 | bool receiveMsg(const al::SensorMsg* message, al::HitSensor* other, |
| 11 | al::HitSensor* self) override; |
| 12 | void control() override; |
| 13 | |
| 14 | void updateAlpha(); |
| 15 | void exeHide(); |
| 16 | void exeOn(); |
| 17 | void exeShow(); |
| 18 | void exeOff(); |
| 19 | void exeSwitchAppear(); |
| 20 | |
| 21 | private: |
| 22 | f32 mAlpha = 0.0f; |
| 23 | }; |
| 24 |