1#pragma once
2
3#include "Library/LiveActor/LiveActor.h"
4
5class PictureNoStageChange : public al::LiveActor {
6public:
7 PictureNoStageChange(const char* name, const char* archiveName);
8
9 virtual void init(const al::ActorInitInfo& info) override;
10 virtual bool receiveMsg(const al::SensorMsg* message, al::HitSensor* other,
11 al::HitSensor* self) override;
12
13 void exeWait();
14
15private:
16 const char* mArchiveName;
17};
18