1#pragma once
2
3#include <basis/seadTypes.h>
4
5#include "Library/LiveActor/LiveActor.h"
6
7namespace al {
8struct ActorInitInfo;
9}
10
11class VolleyballBase : public al::LiveActor {
12public:
13 VolleyballBase(const char* name);
14 void init(const al::ActorInitInfo& initInfo) override;
15 void startReaction();
16
17 void exeWait();
18 void exeReaction();
19};
20
21static_assert(sizeof(VolleyballBase) == 0x108);
22