1#pragma once
2
3#include "Library/LiveActor/LiveActor.h"
4
5class Bird : public al::LiveActor {
6public:
7 Bird(const char* name);
8 void initGlideOff(const sead::Matrix34f*, const sead::Vector3f&, bool);
9 static Bird* createBirdGlideDownUfo(const char*, const al::ActorInitInfo&);
10 void tryStartGlideDown();
11 void tryStartFlyAway();
12
13private:
14 void* _padding[0x19];
15};
16
17static_assert(sizeof(Bird) == 0x1d0);
18