| 1 | #pragma once |
| 2 | |
| 3 | class IPlayerModelChanger { |
| 4 | public: |
| 5 | virtual bool isFireFlower() const; |
| 6 | virtual bool isMini() const; |
| 7 | virtual bool isChange() const; |
| 8 | virtual bool is2DModel() const; |
| 9 | virtual bool isHiddenModel() const; |
| 10 | virtual bool isHiddenShadowMask() const; |
| 11 | virtual void resetPosition(); |
| 12 | virtual void hideModel(); |
| 13 | virtual void hideSilhouette(); |
| 14 | virtual void hideShadowMask(); |
| 15 | virtual void showModel(); |
| 16 | virtual void showSilhouette(); |
| 17 | virtual void showShadowMask(); |
| 18 | }; |
| 19 | |