| 1 | #pragma once |
| 2 | |
| 3 | #include "Library/LiveActor/LiveActor.h" |
| 4 | |
| 5 | #include "Player/IUsePlayerHack.h" |
| 6 | |
| 7 | namespace al { |
| 8 | class DemoActor; |
| 9 | } |
| 10 | |
| 11 | class IUsePlayerCollision; |
| 12 | class PlayerAnimator; |
| 13 | class PlayerInfo; |
| 14 | class PlayerInitInfo; |
| 15 | class PlayerHackKeeper; |
| 16 | class PlayerPuppet; |
| 17 | |
| 18 | class PlayerActorBase : public al::LiveActor, public IUsePlayerHack { |
| 19 | public: |
| 20 | PlayerActorBase(const char* name); |
| 21 | |
| 22 | void init(const al::ActorInitInfo& initInfo) override {} |
| 23 | |
| 24 | void movement() override; |
| 25 | |
| 26 | virtual void initPlayer(const al::ActorInitInfo& actorInitInfo, |
| 27 | const PlayerInitInfo& playerInitInfo) {} |
| 28 | |
| 29 | virtual u32 getPortNo() const; |
| 30 | virtual sead::Matrix34f* getViewMtx() const; |
| 31 | |
| 32 | virtual IUsePlayerCollision* getPlayerCollision() const { return nullptr; } |
| 33 | |
| 34 | PlayerHackKeeper* getPlayerHackKeeper() const override { return nullptr; } |
| 35 | |
| 36 | virtual bool isEnableDemo() { return false; } |
| 37 | |
| 38 | virtual void startDemo() {} |
| 39 | |
| 40 | virtual void endDemo() {} |
| 41 | |
| 42 | virtual void startDemoPuppetable() {} |
| 43 | |
| 44 | virtual void endDemoPuppetable() {} |
| 45 | |
| 46 | virtual void startDemoShineGet() {} |
| 47 | |
| 48 | virtual void endDemoShineGet() {} |
| 49 | |
| 50 | virtual void startDemoMainShineGet() {} |
| 51 | |
| 52 | virtual void endDemoMainShineGet() {} |
| 53 | |
| 54 | virtual void startDemoHack() {} |
| 55 | |
| 56 | virtual void endDemoHack() {} |
| 57 | |
| 58 | virtual void startDemoKeepBind() {} |
| 59 | |
| 60 | virtual void noticeDemoKeepBindExecute() {} |
| 61 | |
| 62 | virtual void endDemoKeepBind() {} |
| 63 | |
| 64 | virtual void startDemoKeepCarry() {} |
| 65 | |
| 66 | virtual void endDemoKeepCarry() {} |
| 67 | |
| 68 | virtual al::DemoActor* getDemoActor() { return reinterpret_cast<al::DemoActor*>(this); } |
| 69 | |
| 70 | virtual PlayerAnimator* getDemoAnimator() { return nullptr; } |
| 71 | |
| 72 | virtual bool isDamageStopDemo() const { return false; } |
| 73 | |
| 74 | virtual PlayerPuppet* getPlayerPuppet() { return nullptr; } |
| 75 | |
| 76 | virtual PlayerInfo* getPlayerInfo() const { return nullptr; } |
| 77 | |
| 78 | virtual bool checkDeathArea(); |
| 79 | virtual void sendCollisionMsg(); |
| 80 | virtual bool receivePushMsg(const al::SensorMsg* msg, al::HitSensor* other, al::HitSensor* self, |
| 81 | f32 maxPush); |
| 82 | |
| 83 | private: |
| 84 | sead::Matrix34f* mViewMtx = nullptr; |
| 85 | u32 mPortNo = 0; |
| 86 | }; |
| 87 | |