1#pragma once
2
3#include <basis/seadTypes.h>
4
5class PlayerCounterGetCoin {
6public:
7 PlayerCounterGetCoin();
8
9 f32 getCoinBoostRate() const;
10 void countUp();
11 void update();
12
13private:
14 s32 mTimer = 0;
15 s32 mDuration = 0;
16};
17