| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | class IJudge; |
| 4 | |
| 5 | namespace rs { |
| 6 | void resetJudge(IJudge* judge); |
| 7 | void updateJudge(IJudge* judge); |
| 8 | bool isJudge(const IJudge* judge); |
| 9 | bool updateJudgeAndResult(IJudge* judge); |
| 10 | bool judgeAndResetReturnTrue(IJudge* judge); |
| 11 | } // namespace rs |
| 12 |