src/MapObj/FurnitureStateWait.h file

Namespaces

namespace al

Classes

class FurnitureStateWait

Enums

enum class FurnitureType: u64 { Chair = 0, Bed = 1 }
enum class PlayerFurnitureState: u32 { AirFacing = 0, AirNotFacing = 1, Bound = 2, Unbound = 3 }