FurnitureStateWait.h file
Namespaces
- namespace al
Classes
- class FurnitureStateWait
Enums
- enum class FurnitureType: u64 { Chair = 0, Bed = 1 }
- enum class PlayerFurnitureState: u32 { AirFacing = 0, AirNotFacing = 1, Bound = 2, Unbound = 3 }
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