ChangeStageInfo class
Public types
Constructors, destructors, conversion operators
-
ChangeStageInfo(const GameDataHolder* holder,
const al::
PlacementInfo& info) -
ChangeStageInfo(const GameDataHolder* holder,
const al::
PlacementInfo& info, const char* entranceName, const char* stageName, bool isReturn = false, s32 scenario = -1, SubScenarioType = SubScenarioType::NO_SUB_SCENARIO) - ChangeStageInfo(const GameDataHolder*, const char* entranceName, const char* stageName, bool isReturn = false, s32 scenario = -1, SubScenarioType subScenarioType = SubScenarioType::NO_SUB_SCENARIO)
Public functions
- void copy(const ChangeStageInfo& other)
- void findScenarioNoByList(const GameDataHolder*)
- void init()
-
void init(const al::
PlacementInfo& info, const GameDataHolder* holder) - auto isSubScenarioTypeLifeRecover() const -> bool
- auto isSubScenarioTypeResetMiniGame() const -> bool
- void setWipeType(const char* wipeType)