CoinCollectWatcher class

Base classes

class al::ISceneObj
class al::IUseHioNode

Public static variables

static s32 sSceneObjId constexpr

Constructors, destructors, conversion operators

CoinCollectWatcher()

Public functions

auto getSceneObjName() const -> const char* override
void initAfterPlacementSceneObj(const al::ActorInitInfo& initInfo) override
void registerCoin(bool isCountUpCoin)
void countup(const al::LiveActor* actor)
void initSceneObj() virtual

Function documentation

void CoinCollectWatcher::initSceneObj() virtual