GameDataHolderWriter class
Base classes
- class GameDataHolderAccessor
Constructors, destructors, conversion operators
-
GameDataHolderWriter(const al::
IUseSceneObjHolder* holder) -
GameDataHolderWriter(const al::
SceneObjHolder* holder) - GameDataHolderWriter(GameDataHolder* holder)
- operator GameDataHolder*() const
Public functions
- auto operator->() const -> GameDataHolder*
Function documentation
GameDataHolderWriter:: operator GameDataHolder*() const
#include <System/GameDataHolderAccessor.h>
GameDataHolder* GameDataHolderWriter:: operator->() const
#include <System/GameDataHolderAccessor.h>