PlayerCostumeInfo class
Constructors, destructors, conversion operators
Public functions
- void init(const PlayerBodyCostumeInfo*, const PlayerHeadCostumeInfo*)
- auto isEnableBigEar() const -> bool
- auto isEnableHairNoCap() const -> bool
- auto isEnableCostume2D() const -> bool
- auto isNeedShrinkNose() const -> bool
- auto isNeedBodyHair() const -> bool
- auto isNeedSyncBodyHair() const -> bool
- auto isNeedFullFaceAnim() const -> bool
- auto isHidePainNose() const -> bool
- auto isEnableEarring() const -> bool
- auto isSyncFaceBeard() const -> bool
- auto isSyncStrap() const -> bool
- auto isFollowJoeStrap() const -> bool
- auto isPreventHeadPain() const -> bool
- auto isInvisibleHead() const -> bool
- auto calcWarmLevel(s32) const -> s32